ROBLOX Mobile Gaming is Coming to iPad…

ROBLOX Tablet for blogROBLOX is in the process of bringing our 9.8 million user-created games to the iPad. The first release of ROBLOX Mobile that supports online play is almost here. To raise awareness in the ROBLOX community of our imminent launch, we’re running a promotion targeted at ROBLOX game developers that will give them an opportunity to win a brand-new iPad 3.

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Responding to User Feedback, V11

Responding to User FeedbackEvery so often, we ask our users to let us know what they’d like to see in ROBLOX, then respond to some of the most insightful comments and pertinent questions. This time, John Shedletsky, ROBLOX’s Creative Director, elaborates on a variety of topics, including your ideas for one-time-use Game Passes, in-game advertising, 3D model manipulation, in-app Studio tutorials, canvas objects and more. This entry includes guest commentary from three ROBLOX engineers. You can read previous entries in this ongoing series here.

5000-Point Game PassOne-Time-Use Game Passes

Smakdown21: Allow Game Passes to be purchased more than once. This way, a player can buy in-game currency. For example: five Robux gets you a Game Pass worth 500 game points. If you buy five of them, you will have 2,500 game points.

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Responding to User Feedback, V10

Responding to User FeedbackEvery so often, we ask our users to let us know what they’d like to see in ROBLOX, then respond to some of the most insightful comments and pertinent questions. This time, John Shedletsky, ROBLOX’s Creative Director, elaborates on a variety of topics, including your ideas for simplified scripting, forum improvements, game statisticsgroup model sales and more. You can read previous entries in this ongoing series here.

Drawing the Line

Game Analytics (@beasty_RBLX): Could you make a line graph where users can keep track of how many people play their game each day?

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Responding to User Feedback, V9

Responding to User FeedbackEvery so often, we ask our users to let us know what they’d like to see in ROBLOX, then respond to some of the most insightful comments and pertinent questions. This time, John Shedletsky, ROBLOX’s Creative Director, responds to the final round of great feedback from our “top-three” survey earlier this year. He elaborates on a variety of topics, including unlocking right-click for FPS games, weather in ROBLOX, allowing custom part shapes and a higher part limit, and more. Kevin He also chimes in with responses to your physics-related feedback. You can read previous entries in this ongoing series here.

The power of right-clicking

Unlock right-clicking (Vengroe). Right-clicking is how I and many other FPS players are used to zooming the camera. Plus, I’m sure there could be other uses for it.

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Responding to User Feedback, V8

Responding to User FeedbackEvery so often, we ask our users to let us know what they’d like to see in ROBLOX, then respond to some of the most insightful comments and pertinent questions. This time, John Shedletsky, ROBLOX’s Creative Director, solicited feedback via Twitter. He elaborates on a variety of topics, including a leveling system for ROBLOX, adding Robux or Tix to trades, messaging optimizations, a “stock market” and more. You can read previous entries in this ongoing series here.

Level-up/reputation system

@RBX_Zakary99: Levels inside ROBLOX. For example, you can be a level 10 ROBLOXian. Maybe you would receive a prize upon reaching a high level.

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ROBLOX Game Trailer Contest Showcase

On August 31st we launched a game trailer video contest (it’s not too late to enter – the submission deadline is Monday Sept 10th). There have been more than 200 entries so far, and many of them are fantastic. The staff is still going through submissions and we’re evaluating different methods for picking winners. Take a look at some of our early favorites (these videos have not won anything yet except for our admiration)…

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